So 8 slots with access to only half the content is more valuable than 6 slots with access to approximately twice the content? That's fine...you're entitled to your opinion. It is in my opinion -- as well as, apparently, from what I've seen -- the opinion of most people in this thread (and other threads)...that you are wrong. A majority of the people who have taken part in this discussion -- again, by my own observation -- are of the opinion that 6 merged > 8 unmerged. You are in a minority (which is not to say being in a minority is wrong...but in this specific case, yes the minority is wrong). But you are allowed to believe whatever you want.
I have drank no Kool-Aid. I refuse to drink anyones Kool-Aid, ANet or otherwise, and prefer to remain independant in my opinions and reasoning. I am nobody's puppet. ANet has just as much a chance of pissing me off as making me happy. I'm just pointing out the illogical fallacies associated with your (and others') comment as quoted above.
Again, Factions is a standalone game. By definition, that means unmerged slots are the default. You are paying for unmerged slots when you buy either Prophecies or Factions. If, however, Factions was developed, not as a standalone game, but as an expansion...then would a merged account be the default. As an expansion, you would be required to own Prophecies. As it stands, you do not.
If you can refute any of this, please do so. I don't like to be wrong and only argue vehemently when I know I am right. If you can prove me wrong, I will gladly concede. But thus far, you (and well as anyone else) have failed to do so.
Quote:
Originally Posted by Buoyancy
Wrong fanboy. You lose the two character slots that you've already paid for when you bought Factions.
Yes, you are correct, in that, at least. You do lose 2 unmerged slots. There's the distinction that you are either missing or refuse to pay any attention to. The remaining 6 gain access to approximately twice the content...they have been upgraded...and the 6 merged slots are more valuable than the whole of the 8 unmerged.
If you want to get technical about it, when you merge, you lose all 8 unmerged slots. In return, you get 6 merged slots, each slot worth possibly twice as much as that of an unmerged slot. And you get to transfer the characters in your 4 old unmerged slots to the new merged ones, with 2 left open. So what you lose is the ability to only enjoy half the content with any 1 of 8 slots. That's all. You gain the ability to access all the content with 6.
Quote:
Originally Posted by heavy metal rules
ok, Eugaet, i can do the first page you can do the second and we'll colleborate on the third page, and then we can make a post, about 2 slot or six slot what should be do? any ideas folks. kinda thread. lol...man the pain...
OK. We'll need to reserve a signed copy for Buoyancy.
Quote:
Originally Posted by Mordakai
However, you are not paying for Professions or Slots alone. You are paying for the other new content in Factions. Please, Buoyancy, if you hate Factions so much, then don't buy it. It's that simple.
Agreed. Don't buy it. Please.
Quote:
Originally Posted by Kakumei
It's useless to try and reason with Buoyancy. He's decided that Anet is evil and cheating him and he's going to post several times (often in a row!) to make sure that we all know it.
Agreed. And I should probably stop posting the same stuff over and over myself. It's all been said and explained many times before, by myself and others. There's just no reasoning with some people.
And, again, just to make sure everyone knows where I stand on the issue...I would prefer 8 merged slots instead of 6 merged slots. It would be nice to be able to play one of each profession. Thank you for your consideration, ANet.
^ Aaaaaah...professional and courteous!
Last edited by Eugaet; Mar 16, 2006 at 04:05 PM // 16:05..
However, you are not paying for Professions or Slots alone. You are paying for the other new content in Factions.
I'm also paying for database storage space. Thus, I want all of the database storage space that I've paid for. What I don't want is absurd spin from Anet.
Quote:
Please, Buoyancy, if you hate Factions so much, then don't buy it. It's that simple.
I see, so you're just arguing for the sake of arguing. Thanks for wasting all of our time dipshit.
No, I'm not arguing for the sake of arguing. I only argue when I believe (or know) myself to be right and the opposition is in every way wrong, because I hate to lose. That's not to say I've never been proven wrong, because, hey, everyone makes mistakes. However, if proven wrong, I always humbly concede. Life has taught me to not be so stubborn. And also a gracious loser. Although, I vastly prefer winning.
I don't have a poll to provide. I'd set one up, but it would be yet another rehash of the same old stuff that's already been said. Check the post regarding 'are you going to merged accounts' and count the posts of those who are going to merge. They vastly outnumber those who are not, because they believe merged accounts have a greater value than unmerged. It's that thread and the 2 regarding this slots issue where I draw my conclusions. You may want to reread them.
Anyway, I said I'd respond to proof that I am wrong, but right now I'm just responding to name-calling...there's no need for that. However, I concede nothing.
Our difference of opinion amounts to: I think a merged slot is more valuable than an unmerged slot, you think they are equal in value. There is no way to change either of our minds. Everyone places a different value on things, we are entitled to our own valuations. I think it would be best to drop the issue and agree to disagree.
Wrong again fanboy. Factions is an expansion that happens to cost as much as the original game, and that also happens to include the ability to play without needing the original game.
here is an impartial observation on this
Quote:
So to what extent is Factions a standalone product? You don't need to own the original to play it, and from a game-system standpoint, it's feature complete. It will offer two all-new professions, but you can also pick from any of the original six, all of which will have a set of all-new Factions-flavored skills to play with -- expect 25 or so per profession. You can start the game from the beginning, of course, and the new continent of Cantha will provide you with sufficient content to power through to the level cap. You will only have to set foot on Tyria (the original campaign's continent) if you really want to.
Factions seems to be much more than a couple of new classes and a continent-full of missions, however. There are some game-altering mechanics in the works here. Primary among these is the territory control elements.
Quote:
I agree, there's no reasoning with you, because you've got your head so far up Anet's ass that you can barely breath at this point.
I see, so you're just arguing for the sake of arguing. Thanks for wasting all of our time dipshit.
actually I would love to more than 8 character slots, but not gonna cry about it. What these " I want 8 or i'm gonna quit cause I am getting screwed because I am losing 33% of the content" fail to realize the box says over 30+ character combinations.
currently there are 6 primary professions with each having the potential of having 5 secondary professions. which equal 30 different unique characters. But then you have the different potential build (hammer warrior, MM Necro, Fire Ele..etc) lets say 3 per class (3*30=90) So far that 90 potential slots thats needed for PVE alone but what about the other possibilities with having a primary but making that secondary be the build you want, (i.e. W/Ele Hydromancer) thats at least another potential 30 builds (90+30=120) plus you have to have for every PVE class you gotta have a PVP (120+120=240) thats for prophecies alone there is 240 possible combos at least. now add the 2 new characters (2 * 7 possible character secondaries = 14) then multiply by the average of 3 different specialties (14*3= 52) then you have the secondary specialties (52*3=156) then you cant forget the PVP slots (156*2= 312) to the original 240 = 562 possible combos at least that these morons arent thinking about and they are crying saying they are losing 2 slots.
To the people that think they are losing 2 slots by combining GW:P + GW:F , either complain that you are losing 556 character slots or shut up.
Last edited by rollntider; Mar 16, 2006 at 05:31 PM // 17:31..
To the people that think they are losing 2 slots by combining GW:P + GW:F , either complain that you are losing 556 character slots or shut up.
I know, it's just so hard to warp over to one of the desert towns to change my secondary class, not to mention all those minutes it takes to rearrange attributes and skills.
I think the problem is that people still think of Factions as an EXPANSION, which A-net has stated it is clearly NOT.
It is a stand alone game, thus, the ability to merge accounts is a privilege, and A-net pretty much gets to decide how many accounts they want to let us merge.
Factions is an expansion that happens to cost as much as the original game, and that also happens to include the ability to play without needing the original game
Ah duh...that’s like saying it’s made in America when it the tag reads made in Japan. Need more?
Quote:
If there's one thing that the team at ArenaNet wants to impress upon you regarding Guild Wars: Factions, it's that it's not an expansion pack.
So when
4 Slots + 4 Slots = 6 slots
shouldnt
$50 + $50 = $70
Well yes, if a slot was a slot. But, in this case, a merged slot is not an unmerged slot. ANet is basically saying that they believe a merged slot is worth more than an unmerged slot. It calculates out that a merged slot is costing the consumer $4.17 more than an unmerged slot (this is assuming you're just paying for slots and not the content). So giving full access to all available content (which could possibly be double the content available in Prophecies) is worth $4.17 per slot. Not a bad deal if we're paying $12.50 ($50/4) for each unmerged slot...that, of course, is my own opinion...I think it's a good deal. Not as good as 8 merged slots, to be fair, but better than 4 merged slots and that's a good value to me.
If Factions was an expansion and you were required to merged it with Prophecies, I would expect the $20 price point (or at least something below $50). I'd be surprised if it would have all the content ANet claims that Factions does for that $20, though.
I know, it's just so hard to warp over to one of the desert towns to change my secondary class, not to mention all those minutes it takes to rearrange attributes and skills.
I know its so hard understanding sarcasm, that you must be the only person on this forum that got it.
Sigh if I state agaisnt people that the earth is flat over and over and over and over again while only being able to see a small part of the earth at once. Then people will consider the earth to be flat.
If I then come and state that the earth is actually round, nobody is going to beleive me unless I come forward with the proof that it is round. Namely letting them see it from outer space.
Same thing with all this marketingBS from Anet, considering the game as a standalone product for everybody.
If you are using a chapterlike setup, that means that you can expect further chapters in which you can use your previous build up characters to go on and experience more of the story laid out i nthe previous chapters. Therefore this implies that chapter 2 expands your original game with its next chapter. And doesn't offer you an entirely new game... if that would have been the case then there would have not been a link with GW-P. And people would have called it GW2 in stead of GW-F
For GW-P owners GW-F is in fact an expansion while for first time buyers it is in effect a standalone game. They don't have to buy the previous chapter to enjoy their game, they can but they don't have to. So in effect ANET has just released it as a standalone product to make sure that new people don't have to buy the original GW before they can play. As to hook them to their game and buy future chapters and maybe even go back and buy previous ones. Although that isn't their real vision. They just want to get more people hooked to buy future chapters so that they can keep paying their staff for future content and keep inceasing their profit for their investors(their serverspace and bandwidth was already payed for with GW-P). Why would GW-P consider it an expansion and not a standalong product, because GW-F contains skills for which the GW-P person already payed for and therefore if merging wouldn't need any more. On top of that they already have access to all the classes to which factions gives acess to with the exception of 2. On top of that like evidenced by ANET themselves, GW-F uses the graphics engine from GW-P for which you bet ya GW-P users already payed for. All these factors would make any sane person conclude that for every return buyer GW-F is in fact an expansion to hteir orignial game in stead of a complete new game. It only offers other and more flexible options for the stuff they already had in stead of something completely new. A warrior in pvp is still a warrior in pvp no matter if you are playing in cantha or in tyria. While if I play a warrior in dungeonsiege 1 or in dungeosiege 2 this is entirely different.
Quote:
Originally Posted by Mordakai
Originally Posted by Buoyancy
It's my duty as a consumer to complain.
You've fullfilled that duty. In spades.
Actually, if I were you, I would complain directly to Anet instead of spamming message boards in the vague hope you'll be listened to.
Actually that is incorrect because they keep reffering you to their fansites to post your comments on. Knowing that in there, there will always be people that are so blinded by passion for the game who would beleive everything ANET stated and would protect it with fervor even if the proof would hit them in the nuts. Exactly as the church claimed the world to be flat well into the 20th century...
Last edited by Renegade ++RIP++; Mar 16, 2006 at 06:35 PM // 18:35..
some people have confusion on math class so lets try geography instead.
we have 3 different scenic tours available of the United States
tour 1 gives you complete access for a group of 4 people to all of the west from the ocean east to the Mississippi River.
our other tour gives the group of 4 complete access to the entire east from that ocean all the way west to the Mississippi River.
these tours are self contained and include a complete fun experience in different varied places and adventures.
you can purchase both of these tours and use your ticket on either side of the Mississippi River but be warned that the tours are run by two different offices and neither will help you with baggage, funds, etc from the other tour.
or you can purchase our deluxe combined package which has both offices working together to make the best tour possible.
as a bonus we will allow you to have a party of 6 instead of only 4
like a moth to a flame, Lovitiar and his (ill)logic come again...
but then he just linked his brain to another fanboy (to share gaming experiences) and each lost 1/4 of their brain tissue losing a lobe each, and unfortunately it was the one providing math and reason.
edit - I'm a fan of a moderator closing the thread myself
Last edited by CKaz; Mar 16, 2006 at 06:43 PM // 18:43..
loviatar that is an incorrect statement. it would be more like this:
There are 3 tours to roam europe.
tour 1 is from the borders near russia till the borders of France for 4 people (for 50$)
While the second tour contains the a tour from spain till the borders of the netherlands for 4 people.(50$)
Now we offer you a tour that spans entire Europe for 100$ for 6 people. Oh but guess what because we are offering you all this at once we will take away the double visit to the borders between france and the netherlands (it contains Belgium since you don't need that anymore anyway). You forgot to put in the overlap that we would have if combining prophecies and factions which is 1 of the main reasons why people are complaining about it at all... Not to mention that we have never heared of the marketingploy to make people spend more money by offering 3 for the price of 2...